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CS2 Preaim, TTD & Spray benchmarks by rank

Average values of six aim metrics by rank: Preaim is 12.4° for 1k Premier players and 8° at 30k; TTD (time-to-damage) runs from 777 ms down to 520 ms; Spray Accuracy from 27% to ~35%. Compare your own Leetify numbers against the median for your rank — that's how you see which metric is actually capping your rating and which is already fine.

FACEIT: levels 1–10

LevelPreaim, °TTD, msSpray, % Head Accuracy, %First contact, %Counter-Strafing, %
FACEIT 1 11.9 729 29.1 14.3 29.0 65.5
FACEIT 2 11.3 696 30.4 15.3 30.2 69.2
FACEIT 3 10.9 678 31.3 16.2 30.8 71.7
FACEIT 4 10.6 664 31.9 17.0 31.2 73.7
FACEIT 5 10.3 647 33.0 18.0 32.0 75.6
FACEIT 6 10.2 636 33.7 18.7 32.3 76.6
FACEIT 7 10.0 627 34.1 19.2 32.6 77.1
FACEIT 8 9.9 618 34.5 19.8 32.8 77.6
FACEIT 9 9.8 609 34.9 20.3 33.1 77.9
FACEIT 10 9.6 589 35.9 21.5 33.8 78.8

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Premier: rating 1k–30k

RatingPreaim, °TTD, msSpray, % Head Accuracy, %First contact, %Counter-Strafing, %
1k 12.4 777 27.1 13.6 28.6 61.9
5k 11.1 699 30.1 15.6 30.7 68.8
10k 10.5 668 31.4 17.1 31.5 72.7
15k 9.9 639 32.8 18.7 32.4 75.9
20k 9.5 610 33.8 20.4 33.3 77.7
25k 9.0 580 34.7 22.2 34.5 78.1
30k 8.0 520 31.8 27.2 38.5 75.6
Full Premier table — all 30 buckets
RatingPreaim, °TTD, msSpray, % Head Accuracy, %First contact, %Counter-Strafing, %
1k 12.4 777 27.1 13.6 28.6 61.9
2k 11.8 742 28.3 14.3 29.6 64.4
3k 11.5 724 29.2 14.7 30.2 66.1
4k 11.2 708 29.9 15.3 30.6 67.9
5k 11.1 699 30.1 15.6 30.7 68.8
6k 10.9 692 30.4 15.9 30.9 69.6
7k 10.8 687 30.6 16.2 31.0 70.3
8k 10.7 680 30.9 16.5 31.2 71.1
9k 10.6 674 31.3 16.9 31.5 72.0
10k 10.5 668 31.4 17.1 31.5 72.7
11k 10.4 664 31.6 17.5 31.7 73.3
12k 10.3 658 32.0 17.8 31.9 74.0
13k 10.1 652 32.2 18.1 32.0 74.7
14k 10.0 645 32.6 18.5 32.3 75.5
15k 9.9 639 32.8 18.7 32.4 75.9
16k 9.9 635 33.0 19.1 32.5 76.4
17k 9.7 629 33.2 19.4 32.7 76.9
18k 9.7 623 33.6 19.8 32.9 77.2
19k 9.5 616 33.7 20.1 33.2 77.6
20k 9.5 610 33.8 20.4 33.3 77.7
21k 9.4 606 34.1 20.7 33.5 78.0
22k 9.3 600 34.3 21.1 33.8 78.1
23k 9.2 594 34.4 21.4 34.0 78.2
24k 9.1 585 34.4 21.9 34.4 78.1
25k 9.0 580 34.7 22.2 34.5 78.1
26k 8.9 575 34.8 22.7 34.8 78.3
27k 8.7 561 34.6 23.2 35.3 78.1
28k 8.5 547 33.6 24.5 36.2 77.2
29k 8.0 521 32.5 25.0 36.8 75.4
30k 8.0 520 31.8 27.2 38.5 75.6

What these metrics mean

Preaim (Crosshair Placement) — the average angle you have to correct your crosshair by to land on the target at the moment of contact, in degrees. Lower is better: your crosshair was already where the enemy appeared. Trained on prefire maps — Prefire on Yprac.

TTD (time-to-damage) — the milliseconds from an enemy appearing to your first damage. This is NOT the "reaction test from a website" (~200-300 ms): in-game TTD includes the crosshair correction and the shot, so the norm is 520–780 ms. Trained with Fast Aim and focused DM.

Spray Accuracy — the share of bullets in a spray that hit the target. Trained with Recoil Master.

Head Accuracy — the share of your shots that land in the head (~9-20%). Don't confuse it with HS%: HS% is the share of KILLS that are headshots (~30-50%) — different scales. Head Accuracy is trained with HSDM and Aim Botz.

First-contact accuracy — your accuracy in the opening instants of a duel. Counter-Strafing — the share of shots fired after a proper stop; trained with peek techniques.

Methodology

The data comes from the public distributions of the Leetify Data Library (all regions, March 2026, a sample of over 4 million players), aggregated by rank at the time of each match. Values are bucket averages; use them as a "where am I relative to my rank" reference, not a hard threshold.

Where do you land in these tables?
DrillMaster compares your metrics against your rank and builds a weekly plan around your weak spots.
  • Your matches broken down across 30+ Leetify metrics — strengths and weak spots
  • A weekly training plan built around your gaps — rebuilt every Sunday
  • Progress tracking: map quizzes and "trained it → did matches improve" correlation
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Updated: 15 July 2026